Archive for February, 2010|Monthly archive page

“A Stitch in Time” Demo Announced

It’s been a long haul developing “What Makes You Tick: A Stitch in Time” (more than a year in the making). Even now while main production winds down, we still have a long way to go through a comprehensive testing and refinement process. So, the full game won’t be ready for a while yet. However, in the meantime there’s some exciting news…

March 18th has been officially announced as the release date of the “What Makes You Tick: A Stitch in Time” demo game. The demo will be available for free download, and will include the complete first act of the full game. The demo delivers four playable rooms, 15 character appearances, lots of great artwork and music, and perhaps a few surprises! The game experience amounts to the combined effort of many talented people, and my co-author, Matt, and I are very pleased with the result. That said, we’re excited to share the game with our friends and fans! For more information and all the latest news on “A Stitch in Time”, visit the game’s official website at http://www.lassiegames.com/stitch.

This release is also big news for the Lassie game engine. The Stitch demo will assume the role of the official Lassie Shepherd demo game for showcasing the engine’s core features. Lassie enthusiasts who are curious about what’s possible with Shepherd may be interested to see the demo in action… the game makes use of everything from basic room transitions to heavy cache tracking and dynamic logic features.

Whether you’re a designer, a developer, or just a general game enthusiast, we hope you’ll stop in on Match 18th to celebrate this release with us!

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